Simon Todkill Talks Dolby Atmos

Posted on November 3, 2021 by Georgie Koch

Miloco Studios’ Chief Engineer Simon Todkill recently sat down with Headliner Magazine’s Daniel Gumble, to talk about Dolby Atmos and how Immersive Audio helps him take the artist’s vision further. An extract of their discussion is below, for the full article visit headlinermagazine.net. Simon has built a reputation not only as a revered master of […]

Posted in Dolby Atmos |

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